Summary
Jacob Eriksson is a software engineer specializing in AR/VR and visual computing with 10 years of experience building graphics-heavy systems and backend services. Now at Apple, he brings practical expertise in WebGL, GLSL, BabylonJS, TypeScript, Go and Python from roles spanning 3D viewer rendering for IKEA planners to fintech backend work at Opera. He pairs strong mathematical instincts and Linux fluency with hands-on performance profiling, lighting/anti-aliasing systems, and integrations using gRPC/GraphQL, Docker and OAuth2 tooling. Comfortable across embedded, frontend and backend stacks, he has a track record of shipping production features and improving performance in real-world products. Based in Colorado, he also pursues Japanese and visual computing topics outside work, signaling a broad technical curiosity beyond his day job.
10 years of coding experience
3 years of employment as a software developer
Upper Secondary School Industrial Technology/Technician, Upper Secondary School Industrial Technology/Technician at Göteborgsregionens Tekniska Gymnasium (GTG)
Master's degree Computer Science, Master's degree Computer Science at Chalmers University of Technology
English, Swedish, Japanese