Summary
Jacob Feldman is a Software and Rendering Solutions Engineer with eight years of experience building cloud-native systems for VFX, games, and real-time XR. At CoreWeave he develops next-generation rendering and real-time pipelines, while also serving as an Unreal Authorized Instructor for Epic Games and teaching real-time graphics. He codes across C++, Rust, Python, and JavaScript/React, blending low-level performance work with higher-level tooling and developer workflows. His background in computer science with a physics minor informs pragmatic solutions at the intersection of visual fidelity and scalable cloud infrastructure. Collected teaching and studio experience gives him a knack for translating complex rendering concepts into practical, deployable systems for artists and engineers. Based in the NYC area, he’s equally at home optimizing shaders and architecting distributed render services.
8 years of coding experience
Bachelor's degree, Computer Science with a minor in Physics, Alumnus, Bachelor's degree, Computer Science with a minor in Physics, Alumnus at Colgate University
English