Jacob Ferrero

Technical Team Lead at BillEase

Austin, Texas Metropolitan Area United States
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Summary

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Senior
🎓
Top School
Jacob Ferrero is a Technical Team Lead with 14 years of hands-on software engineering experience, currently based in Ho Chi Minh City and leading teams at BillEase. He blends deep Android and backend expertise—having progressed from building an Android app from scratch to shipping production systems at companies like Google, Level Home, and MyVest—with practical leadership in delivery and code quality. Jacob is an active open-source contributor to Luanti, a notable voxel game platform (formerly Minetest), where he strengthened core server mechanics and introduced SQLite-based map saving, showing a knack for robust backend design in complex, stateful systems. Known as a "creative do-everything" engineer, he thrives on building end-to-end solutions and improving developer workflows while keeping product reliability front and center. He brings a global perspective from diverse roles and stacks, and an appetite for collaborative projects focused on long-term impact—hence his Github motto, "Let's collaborate on Earth's future."
code14 years of coding experience
job10 years of employment as a software developer
bookSelf-taught
languagesEnglish, Russian, Vietnamese
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Stackoverflow

Stats
329reputation
48kreached
7answers
10questions
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Github Skills (20)

c-language10
sqlite10
game-engine10
gameserver10
voxel-engine10
cpp10
cprogramming-language10
server10
databases9
lua9
database9
xml6
android-jetpack6
android-jetpack-compose6
kotlin6

Programming languages (11)

TypeScriptC#JavaC++CSSCJavaScriptGo

Github contributions (5)

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luanti-org/luanti

Aug 2011 - Sep 2011

Luanti (formerly Minetest) is an open source voxel game-creation platform with easy modding and game creation
Role in this project:
userBack-end Developer
Contributions:18 commits in 15 days
Contributions summary:Jacob primarily focused on implementing and refining core game mechanics and server-side functionality. Their contributions include improvements to inventory management, such as moving items with different amounts and handling item consumption, as well as preventing build actions without build privileges. The user also addressed critical bugs related to furnace behavior, preventing crashes and ensuring proper item processing. They also introduced SQLite-based map saving.
c-plus-plusvoxelscrosswordvoxelgame-engine
Queatz/Shikoba

Dec 2011 - Sep 2013

Contributions:26 commits in 1 year 8 months
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Jacob Ferrero - Technical Team Lead at BillEase