Summary
Jacob Penner is a rail operations professional with 11 years of frontline transportation experience and a background in game development and Unity3D. As a Rail Controller at TriMet he coordinates light rail movement and multimodal services from the Operations Command Center, applying a calm, safety-first approach honed as an operator and driver. He trained in Visual & Game Programming and has shipped projects in rapid, high-pressure settings—competing in six 48-hour Game Jams over five years and building Unity prototypes and custom C# systems. Earlier roles include game programming, QA testing with TFS, and an internship at Intel where he practiced Git and code reviews, giving him both creative and disciplined engineering habits. Jacob combines operational leadership with hands-on technical craft, comfortable switching between real-time system coordination and rapid iterative software development. Based in Beaverton, Oregon, he brings a pragmatic focus on safety, reliability, and deliverable-driven execution.
11 years of coding experience
1 year of employment as a software developer
Bachelor of Science (B.S.) Visual & Game Programming, Bachelor of Science (B.S.) Visual & Game Programming at The Art Institutes
English