Summary
Jacob Segal is a founding software engineer with eight years of experience building resilient backend systems and game infrastructure, now focused on engineering at ComfyUI. He spent over a decade at Blizzard leading teams and shipping core server technology—most recently owning design and global deployment of an edge proxy service that protected games from DDoS and integrated directly into C++ game code. Jacob combines deep systems and networking expertise (game transport, SSL/TLS, netcode, state sync) with hands-on library ownership and cross-platform integration for desktop and mobile. He has a strong track record of turning legacy game code into testable, secure APIs and shipping features used by millions of players. Based in Irvine, CA, he blends production-scale operational experience with startup-style product building, bridging low-level C++ work and higher-level system design.
8 years of coding experience
2 years of employment as a software developer
University of California, Irvine