Summary
Jacob Snipes is an associate gameplay programmer at Sony's Santa Monica Studio with eight years of experience blending physics-driven systems and graphics for narrative-driven games. He holds an MS in Computer Graphics & Game Technology and a BS in Mechanical Engineering from the University of Pennsylvania, where he also contributed to physically-based animation research and mentored MEAM students. Since joining Santa Monica Studio in 2019, Jacob has progressed from intern to core gameplay engineer, bringing a mechanical-engineering mindset to animation, simulation, and interactive systems. He pairs rigorous technical training with hands-on creative skills—3D animation, AR development, and prototyping—that help bridge art and engineering. Outside of work he channels creativity through singing, theatre, photography, and creative writing, often testing ideas through playful side projects and prototyping.
9 years of coding experience
2 years of employment as a software developer
Bachelor of Science in Engineering, Bachelor of Science in Engineering at University of Pennsylvania School of Engineering and Applied Science
High School, High School at William Penn Charter School
English, French, Japanese