Summary
Jacob Speicher is a software engineer and lifelong game developer with a decade of experience building tooling and engines across C++, C#, Java, TypeScript, and React. He has shipped internal monetization and automation systems for PlayStation and now contributes to game development at Rockstar Games, pairing product-focused frontend work with robust backend and testing automation. A Rensselaer graduate in Computer Science and Cognitive Science, Jacob blends UI/UX sensitivity with systems thinking—a background reflected in both enterprise tools and personal projects like a 3D renderer, a 2D engine, and NES Pong written in 6502 assembly. He’s comfortable moving between low-level engine work and modern web stacks, and his attention to quality shows in automated nightly regression frameworks he helped build.
10 years of coding experience
6 years of employment as a software developer
Bachelor’s Degree Computer Science Cognitive Science, Bachelor’s Degree Computer Science Cognitive Science at Rensselaer Polytechnic Institute