Jacob Wilson

Software Engineer ICT5 at Apple

San Francisco, California, United States
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Summary

👤
Senior
🎓
Top School
Jacob Wilson is a software engineer with nine years of experience specializing in graphics, game engines, and AR/VR rendering systems, currently working on the visionOS System Compositor team at Apple. He progressed through incubation and production roles at Apple, contributing to frame pacing, client rendering APIs, and late latching for the visionPro platform. A CMU Entertainment Technology master’s and Colorado School of Mines engineering-physics background give him a rare combination of creative interactive systems design and rigorous low-level performance engineering. He has hands-on experience across prototype hardware and production OS compositor work, with a hobbyist history in game development and technical art. Based in San Francisco, Jacob maintains a personal site and GitHub focused on graphics work, signaling ongoing curiosity and side projects beyond his day job. Colleagues describe him as a pragmatic optimizer who bridges research prototypes to ship-ready rendering pipelines.
code9 years of coding experience
job7 years of employment as a software developer
bookDiploma, Diploma at Castle View High School
bookBachelor's degree Engineering Physics, Bachelor's degree Engineering Physics at Colorado School of Mines
bookMaster's degree Entertainment Technology, Master's degree Entertainment Technology at Carnegie Mellon University
languagesEnglish, French, Spanish
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Github Skills (6)

game-development8
game-engine7
open-source6
godot6
c-library2
cpp2

Programming languages (1)

C++

Github contributions (5)

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jacwilso/jacwilso.github.io

Mar 2018 - Jan 2021

Contributions:71 pushes, 2 branches in 2 years 10 months
jacwilso/GlobalGameJam2018

Jan 2018 - Jan 2018

Contributions:66 pushes, 1 branch in 2 days
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Jacob Wilson - Software Engineer ICT5 at Apple