Summary
Jade Marker is a computer games programming undergraduate with six years of hands-on programming experience and a particular focus on game engines and graphics. They bring practical C++ and C# expertise (including four years with Unity), plus DirectX11/OpenGL and retro-focused Z80 assembly work, and are actively exploring PS1 development and engine design on GitHub. A former Developer Support Engineer at Unity, Jade solved complex engine bugs and advised clients on optimal implementations, often needing rapid deep-dives into unfamiliar subsystems. Their background combines strong problem-solving from eight years of programming with leadership experience as a data management lead, making them comfortable both debugging low-level graphics problems and guiding team workflows. Notably, their interests bridge modern engines and retro hardware, giving them a unique perspective valuable for tooling, emulation, or systems-level game development.
6 years of coding experience
1 year of employment as a software developer
A Levels: A, A, B, B GCSEs: A*, A*A*, A*, A, B, B, 6, 5, A Levels: A, A, B, B GCSEs: A*, A*A*, A*, A, B, B, 6, 5 at Woodhouse Grove School
BSc, Computer Games and Programming, BSc, Computer Games and Programming at Staffordshire University