Jaeheon Yi

Software Engineer at Google

California, United States
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Summary

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Rockstar
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Top School
Jaeheon Yi is a software engineer with eight years of professional experience based in California, currently working at Google and grounded in a PhD-level background in computer science from UC Santa Cruz. He specializes in platform and input systems, contributing to high-profile open-source projects like Flutter and its engine—notably implementing Fuchsia touch and mouse input handling and modernizing TouchSource APIs. His research roots in program analysis for concurrency give him a strong foundation in correctness for complex, concurrent systems, which informs his pragmatic approach to platform integration and coordinate mapping across frameworks. Comfortable across full-stack engine and framework work, he blends academic rigor with production-grade engineering to solve platform-specific challenges that often go unnoticed by application developers.
code8 years of coding experience
job1 year of employment as a software developer
bookUniversity of California Santa Cruz
bookB.S., Computer Science, B.S., Computer Science at Yonsei University
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Github Skills (17)

c-language10
mobile-development10
flutter-apps10
cross-platform10
mouse10
cplus10
touchscreen10
flutter-game10
fuchsia10
dart10
touches10
cprogramming-language10
cpp10
touch-event10
flutter10

Programming languages (2)

C++Dart

Github contributions (5)

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flutter/engine

Jul 2021 - Jan 2023

The Flutter engine
Role in this project:
userFull-stack Developer
Contributions:50 reviews, 13 commits, 15 PRs in 1 year 5 months
Contributions summary:Jaeheon primarily contributed to the Fuchsia platform view within the Flutter engine repository. Their work involved implementing and adapting the `fuchsia.ui.pointer` API for touch and mouse events. The user focused on correctly mapping and translating input coordinates between the Fuchsia and Flutter frameworks, ensuring proper gesture recognition and handling. Additionally, they addressed platform-specific issues and refactored the codebase to use modern TouchSource API.
flutterflutter-enginec-plus-plus
flutter/flutter

Jan 2021 - Mar 2023

Flutter makes it easy and fast to build beautiful apps for mobile and beyond
Role in this project:
userMobile Developer
Contributions:2 comments, 11 issues in 2 years 2 months
Contributions summary:Jaeheon primarily contributes to the Flutter framework, focusing on the Fuchsia platform. Their commits involve implementing and modifying the `fuchsia.ui.pointer.TouchSource` and `fuchsia.ui.pointer.MouseSource` interfaces within the Flutter engine, enabling touch and mouse input. They also address issues related to Flatland integration and logical-to-physical coordinate conversions for touch events, demonstrating a deep understanding of Fuchsia input handling within the Flutter ecosystem.
skiaiosmobilemobile-gamemacos
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Jaeheon Yi - Software Engineer at Google