Summary
Jaeho Choi is a Lead Engine Programmer and graphics-focused UE4/5 specialist with nine years of professional experience building and optimizing game engines and rendering systems for PC, console, and mobile. He has shipped high-profile titles including Lies of P: Overture, PUBG NEWSTATE, and the MMORPG V4, and has held senior graphics and engine roles at NEOWIZ, NEXON, PUBG Corporation, and NatGames. As a Technical Director and speaker at the Google Game Developer Summit, he brings practical expertise in GPU optimization on Android alongside hands-on engine development. Based in Seoul, he combines low-level GPU/renderer problem solving with leadership in shipping cross-platform production pipelines. A detail that sets him apart is his recurring role bridging technical direction and deep graphics engineering across both live-service and AAA projects.
9 years of coding experience
14 years of employment as a software developer
Bachelor's degree Computer enginnering, Bachelor's degree Computer enginnering at Yungnam University
Korean, English