Jaime Hernandez is an XR Engineer with nine years building interactive 2D/3D applications and mixed-reality prototypes using Unity, three.js, and Unreal Engine, currently focused on a Mixed Reality driving-education project. He blends creative technologist instincts with hands-on hardware prototyping (Arduino) and backend automation experience, having shipped AR filters, web interfaces, and cloud-automated workflows. Comfortable across game engines and front-end frameworks like Angular and Svelte, Jaime often bridges design and engineering, coaching artists and integrating plugins to turn creative concepts into production-ready experiences. Based in Philadelphia, he identifies as a computer generalist who enjoys exploring human-computer interfaces and pragmatic R&D that ties software, sensors, and user interaction together.
Contributions:4 PRs, 88 pushes, 13 branches in 5 years 10 months
casual-gameunity
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