Jaime Pérez is a Lead Software Engineer with eight years focused on gameplay and animation systems for AAA videogames, currently leading programming on an unannounced project at Hangar 13 after key gameplay lead work on Marvel's Midnight Suns. He brings deep C++ and C# experience across console and PC titles, having shipped work on Halo Wars 2, Total War, Tom Clancy's The Division and both indie and MMO projects earlier in his career. Jaime combines hands-on implementation of AI, networking and animation with team leadership and framework development, having led programming teams at Padaone and taught Unity3D and C# at Universidad Complutense. Based in the Greater Brighton area, he pairs a practical engineering mindset with a master’s in videogame creation and a track record of moving between large studios and smaller teams to deliver complex gameplay features.
8 years of coding experience
12 years of employment as a software developer
Master, Videogames Creation, Master, Videogames Creation at Universidad Complutense de Madrid
Ingeniería Tecnica Informática de Sistemas, Ingeniería Tecnica Informática de Sistemas at Universidad Pontificia de Salamanca
Contributions:11 commits, 2 PRs, 9 pushes in 1 year 1 month
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