Jaime Pérez

Lead Software Engineer at Hangar 13

Greater Brighton and Hove Area United Kingdom
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Summary

👤
Senior
🎓
Top School
Jaime Pérez is a Lead Software Engineer with eight years focused on gameplay and animation systems for AAA videogames, currently leading programming on an unannounced project at Hangar 13 after key gameplay lead work on Marvel's Midnight Suns. He brings deep C++ and C# experience across console and PC titles, having shipped work on Halo Wars 2, Total War, Tom Clancy's The Division and both indie and MMO projects earlier in his career. Jaime combines hands-on implementation of AI, networking and animation with team leadership and framework development, having led programming teams at Padaone and taught Unity3D and C# at Universidad Complutense. Based in the Greater Brighton area, he pairs a practical engineering mindset with a master’s in videogame creation and a track record of moving between large studios and smaller teams to deliver complex gameplay features.
code8 years of coding experience
job12 years of employment as a software developer
bookMaster, Videogames Creation, Master, Videogames Creation at Universidad Complutense de Madrid
bookIngeniería Tecnica Informática de Sistemas, Ingeniería Tecnica Informática de Sistemas at Universidad Pontificia de Salamanca
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Github Skills (11)

nintendo-ds7
variadic6
meta5
sdl5
gameboy-advance5
emulation5
gameboy5
cpp4
filter4
filtering3
data-filtering3

Programming languages (1)

C++

Github contributions (5)

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jcornejope/GBMO

Aug 2018 - Dec 2020

Contributions:235 commits, 32 pushes, 5 branches in 2 years 4 months
jcornejope/meta-filter

Apr 2018 - May 2019

Contributions:11 commits, 2 PRs, 9 pushes in 1 year 1 month
metavariadicdata-filteringfilteringfilter
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Jaime Pérez - Lead Software Engineer at Hangar 13