Jake Livingston

Staff Platform Engineer

Portland, Oregon, United States
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Summary

👤
Senior
🎓
Top School
Jake Livingston is a Staff Platform Engineer in Portland with eight years of hands-on experience building developer tooling, CI/CD, and scalable cloud infrastructure. He’s driven major build engineering wins—migrating a C++ monorepo to Bazel to cut build times 50x and automating hundreds of build files with Go—while also designing internal dev tools and observability integrations at NetDocuments. Jake blends site reliability, automation, and testing expertise (Terraform, AWS, Datadog, SonarQube, Harness) with practical experience in serverless LLM pipelines that parallelized document QA from 110 hours to 1–2 hours. He’s comfortable leading cross-functional efforts, from scrum leadership and test strategy to training teams on custom tooling. Outside core platform work he prototypes game systems in Unity—shipping a narrative-driven title with nearly 1,000 plays—showing a curiosity for interactive systems and playable experiences.
code8 years of coding experience
job10 years of employment as a software developer
bookNaperville North High School
bookBachelor's degree, Computer Science, Bachelor's degree, Computer Science at Brigham Young University
languagesLatin, English
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Github Skills (2)

stream2
reddit2

Programming languages (5)

C#JavaJavaScriptShaderLabPython

Github contributions (5)

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jacobliv/narrative-slow-jam

Jul 2023 - Aug 2023

Game jam project for the Pigsquad slow summer game jam.
Contributions:13 reviews, 36 PRs, 40 pushes in 1 month
jacobliv/Swarms-Interface

Feb 2018 - May 2018

Contributions:34 commits, 2 branches in 3 months
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