Jakob H

Softwareudvikler at BattMan Energy

Aarhus, Central Denmark Region, Denmark
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Summary

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Jakob H is a software developer with a decade of experience building data platform infrastructure and cloud-native systems, currently based in Aarhus. He has delivered client environments and real-time platform components using Kafka, Terraform and Microsoft Azure at Netcompany and now at BattMan Energy, with prior cloud and observability work at Danske Bank. Jakob combines hands-on backend and full-stack skills—demonstrated by contributions to notable open-source projects like Gitea and Arch Linux installer—and a long-running involvement in the ComputerCraft/CC-Tweaked community where he improved APIs, UX and robustness. He also teaches and examines software engineering students at Aarhus University, reflecting a commitment to mentoring and knowledge transfer. Comfortable moving between infrastructure-as-code, monitoring tooling and embedded scripting environments, he favors pragmatic, testable changes that improve reliability and developer experience. A pattern across his work is careful attention to process improvements (e.g., safer subprocess handling and better error checks) that quietly boost system stability.
code10 years of coding experience
job9 years of employment as a software developer
bookDiplomingeniør, Informations- og Kommunikationsteknologi, Diplomingeniør, Informations- og Kommunikationsteknologi at Aarhus Universitet
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Stackoverflow

Stats
142reputation
13kreached
13answers
6questions
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Github Skills (39)

filesystem10
file-management10
minecraft-forge10
python10
apidoc10
file-manipulation10
user-interface10
lua10
minecraft-fabric10
go10
api10
installer10
archlinux10
fileio10
installers10

Programming languages (26)

C#CCMakeGoHTMLTypeScriptShellJavaScript

Github contributions (5)

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dan200/ComputerCraft

May 2017 - Nov 2017

Programmable Computers for Minecraft
Role in this project:
userFull-stack Developer
Contributions:57 commits, 129 PRs, 154 comments in 5 months
Contributions summary:Jakob primarily focused on enhancing the user experience and functionality of the ComputerCraft mod by addressing a variety of issues. Their work involved adding file extensions for programs and help files, which likely improved organization and usability. They also added new settings, improved error handling, and fixed bugs within the API, demonstrating a commitment to quality and stability. Additionally, they contributed to the system's architecture by implementing new functionalities for the pocket computers.
minecraft
cc-tweaked/CC-Tweaked

Jul 2017 - Jun 2020

Just another ComputerCraft fork
Role in this project:
userFull-stack Developer
Contributions:29 commits, 38 PRs, 108 comments in 2 years 11 months
Contributions summary:Jakob primarily contributed to the Lua-based scripting environment of the ComputerCraft fork. Their work included fixing bugs related to file system errors, adding features such as text scaling to the monitor API, and implementing improvements like scrollable program lists in multishell. They also updated the codebase with new styling, added checks to enhance program robustness, and translated and updated documentation.
computercraftminecraftminecraft-forgeforgeminecraft-mod
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