Jakob Norell

Game Developer at Doublecap

Linköping, Sweden
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Summary

👤
Senior
🎓
Top School
Jakob Norell is a game developer with a decade of hands-on experience building games, engines and backend systems, currently contributing to Liftlands at Doublecap. He brings deep C and systems-level skills honed at indie studios like Fancade and Overflow Games, where he learned the value of fast iteration, testing and multi-platform porting. Past roles include backend newsflow systems and tools development, showing versatility beyond games into production-grade software engineering. Jakob prefers part-time (50–75%) roles to balance intense craft with other interests, and has successfully done so before. He combines a pragmatic, quality-focused work ethic with a playful background—from performing choreographed fire shows to frontline hospitality—that sharpens his communication and stress management. Based in Linköping, Sweden, he’s ready to apply his blend of technical depth and product-minded collaboration.
code10 years of coding experience
job4 years of employment as a software developer
bookNaturvetenskap/Kemivetenskap, Naturvetenskap/Kemivetenskap at Erik Dahlbergsgymnasiet
bookBachelor's degree Datateknik, Bachelor's degree Datateknik at Luleå University of Technology
bookComputer Science and Engineering M.Sc.Eng. (unfinished) Datateknik, Computer Science and Engineering M.Sc.Eng. (unfinished) Datateknik at Linköping University
languagesSwedish, English, German, Japanese, Chinese
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Github Skills (35)

godot10
game-engine10
open-source10
game-development10
todoist8
vim-plugin7
neovim-plugin7
coc-nvim7
actor-critic6
nvim6
lua6
vim6
nodejs6
anki6
jam6

Programming languages (6)

TypeScriptC++RustLuaGDScriptPython

Github contributions (5)

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jakkarn/home

Nov 2016 - Dec 2017

Contributions:2 pushes, 2 branches in 1 year 1 month
jakkarn/logprog

Oct 2018 - Mar 2019

Contributions:29 pushes in 5 months
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Jakob Norell - Game Developer at Doublecap