Summary
Jakob Törmä is a Senior Core Systems Engineer with a decade of experience building and optimizing game engines and console features, currently shaping engine-level systems at Sharkmob. He blends a strong academic foundation in applied physics and electrical engineering with hands-on C++ systems work across loading, graphical performance, tooling, and release pipelines. His background at DICE includes live-service infrastructure, matchmaking and achievements, giving him a pragmatic view of both client and online systems. Outside work he explores mathematics, simulation and computer graphics—interests that feed into his private engineering projects visible on GitHub. Based in Uppsala, he brings a scientist’s curiosity to practical game development problems and a track record of shipping cross-disciplinary features under tight production constraints.
11 years of coding experience
5 years of employment as a software developer
Exchange year, Exchange year at 千葉大学 / Chiba University
Exchange year, Exchange year at Saitama University
Diploma, Asian Studies, Diploma, Asian Studies at Linköping University
Japanese, English, Swedish