Jakub Czekański

Senior Software Engineer at intive

Warsaw, Masovian Voivodeship, Poland
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Summary

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Senior
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Jakub Czekański is a Senior Software Engineer with 13 years of hands-on experience building Android and AOSP systems, currently working on Reality Labs projects at Meta via intive. He blends high-level Android app development with deep low-level work—kernel modules, system maintenance, and emulator internals—demonstrated by contributions to PCSX-Redux and automotive CAN bus testing in commaai/opendbc. A Kotlin-first developer, he’s reduced crash rates and migrated complex AOSP platforms for video-conferencing hardware, and has led Android architecture and CI efforts in fintech and consumer startups. Based in Warsaw, he spends spare time developing emulators and exploring hardware/endianness quirks, bringing a rare combination of systems-level curiosity and production-grade mobile engineering.
code13 years of coding experience
job6 years of employment as a software developer
bookBachelor's degree Computer Science, Bachelor's degree Computer Science at Politechnika Rzeszowska im. Ignacego Łukasiewicza
languagesEnglish, Polish
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Stackoverflow

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Github Skills (20)

assembly10
pytest10
dbconnection10
python10
c1110
dbcp10
c1710
can-bus10
embedded10
reverse-engineering10
mips10
test-automation10
architecture9
sys9
operating-system9

Programming languages (10)

C++CSSCRustJavaScriptGoSwiftHTML

Github contributions (5)

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commaai/opendbc

Feb 2024 - Mar 2025

a Python API for your car
Role in this project:
userQA Engineer / Test Automation Engineer
Contributions:4 PRs, 10 comments in 1 year
Contributions summary:Jakub primarily focused on developing and maintaining test cases for the `opendbc` project, specifically targeting CAN bus communication and DBC file parsing related to automotive systems, particularly within the VW MQB platform. Their contributions involved writing extensive unit tests to validate CRC calculations, data integrity, and message correctness across various CAN IDs and vehicle functions. They refactored test structures for improved maintainability and added new tests to cover additional CAN messages.
pythonautomotivedbcreverse-engineering
grumpycoders/pcsx-redux

May 2020 - Nov 2020

The PCSX-Redux project is a collection of tools, research, hardware design, and libraries aiming at development and reverse engineering on the PlayStation 1. The core product itself, PCSX-Redux, is yet another fork of the Playstation emulator, PCSX.
Role in this project:
userBack-end Developer & Systems Engineer
Contributions:12 commits, 9 PRs, 4 comments in 5 months
Contributions summary:Jakub primarily contributed to the PCSX-Redux project by implementing and refactoring core system-level code for the PlayStation 1 emulator. Their work included the addition of a bash build script for openbios, and significant modifications to CD-ROM and event handling within the emulated environment. The user also made several changes to kernel structures and implemented thread-related functions, indicating a focus on the emulator's internal workings and system architecture.
hardware-designsreduxreverse-engineeringplaystation-emulator
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