Jakub Lukášik is a seasoned Java backend and cloud engineer with over 10 years of experience building scalable systems across fintech and enterprise domains, currently contributing at Lottoland from Bratislava. He has held senior roles at Fiserv and NetSuite and a solid history in Android and Java development, giving him end-to-end insight from mobile clients to cloud services. Jakub blends pragmatic engineering with a knack for developer tooling—his open-source work on a C++ 3D game engine editor shows an eye for visual tools and UX for complex systems. He is comfortable shipping production services in large organizations while still exploring low-level and cross-stack projects in his spare time. With a Master’s in Informatics from Masaryk University, he combines academic rigor with a decade of hands-on delivery.
10 years of coding experience
11 years of employment as a software developer
Master's degree Informatics Information Systems, Master's degree Informatics Information Systems at Masaryk University Brno, Faculty of Social Studies
3D C++ Game Engine - yet another open source game engine
Role in this project:
Full-stack Developer
Contributions:7 commits, 13 PRs, 4 comments in 3 years 7 months
Contributions summary:Jakub primarily worked on the game engine's editor and related features. Their contributions included implementing and refining a curve editor with movable handles, suggesting a focus on visual tools. They also made changes to the project setup, including the game project naming, and modifying the main application and editor plugins. Furthermore, the user addressed issues with integer property descriptors and the pipeline rendering interface.
Contributions:201 commits, 193 pushes, 1 branch in 3 years 1 month
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