Jakub Suchy

Senior Software Engineer at BTL Medical Development a.s.

Prague, Prague, Czechia
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Summary

👤
Senior
🎓
Top School
Jakub Suchy is a Senior Software Engineer with 11 years of experience specializing in Rust and C#, focused on security, performance, and DevOps for medical and embedded systems. At BTL Medical he led migrations, rewrote critical C++ diagnostics in Rust, and owned a new communication protocol for a hardware device while driving UI test automation to enable continuous deployment. He introduced modern development processes—migrating teams from SVN to Git, establishing code review practices, and championing automated UI testing—improving delivery speed without sacrificing safety. His background includes full-stack work on consumer-facing projects like a UWP Pokemon Go client and modernizing legacy game servers, showing comfort across frontend, backend, and low-level device integration. Bilingual in English and Czech and driven by impact, he prefers projects that advance healthcare or space and often pushes teams toward pragmatic, auditable architectures.
code11 years of coding experience
job5 years of employment as a software developer
bookleft prior to graduation to pursue full-time engineering work, Computer Science, left prior to graduation to pursue full-time engineering work, Computer Science at Charles University in Prague
bookHigh School Diploma, Computer Science, High School Diploma, Computer Science at Secondary Technical School of Electrical Engineering - Jecna 30, Prague
languagesJapanese, Czech, English
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Github Skills (10)

uwp10
api10
csharp10
windows-runtime10
apidoc10
dotnet-core10
error-handling9
json9
user-authentication8
authentication8

Programming languages (19)

C#PowerShellJavaC++RustCGoHTML

Github contributions (5)

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ST-Apps/PoGo-UWP

Aug 2016 - Sep 2016

UWP Client for Pokemon Go
Role in this project:
userFull-stack Developer
Contributions:67 commits, 43 PRs, 312 comments in 1 month
Contributions summary:Jakub primarily focused on implementing features and fixing bugs within the UWP client for Pokemon Go. Their contributions include adding and refining device information gathering for request signing, particularly related to UDID generation and fallbacks. They also addressed issues related to login, exception handling, and UI updates, including adjustments to pokeball selection and inventory management, indicating a strong involvement in both the backend logic and frontend interactions of the application.
gouwp
jakubsuchybio/PoGo-UWP

Aug 2016 - Nov 2016

Contributions:1 release, 2 PRs, 101 pushes in 3 months
dotnetuwpwindowscsharppokemon-go
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