Summary
Jakub Szczyrk is a Full Stack developer and game programmer with eight years of industry experience and three years focused on Unity and Unreal Engine projects. He builds gameplay systems, engine plugins and production tools in C#, C++ and integrates CI/test automation using Git, Ruby, Capybara and Selenium to keep releases stable and maintainable. Jakub has shipped mobile-focused optimizations, UI/UX refinements and monetization systems on titles such as Dice & Spells and Puzzle City, and maintains an indie portfolio that demonstrates hands-on design-to-deploy skills. Trained in automation and robotics at Wrocław University of Science and Technology, he brings an analytical, systems-oriented approach to game development and toolbuilding. Now based in the Kielce area, he combines pragmatic engineering with a player-first mindset to deliver performant, user-friendly interactive experiences.
8 years of coding experience
1 year of employment as a software developer
Magister inżynier (Mgr inż.), Automatyka i Robotyka, 5, Magister inżynier (Mgr inż.), Automatyka i Robotyka, 5 at Politechnika Wrocławska