James Clark is a programmer and aspiring game developer with 11 years of hands-on experience, currently improving development workflows and adding features to the Unity title Phantasy Quest at Dragon Lens Studios. He is deeply curious about language internals and game engine architecture, contributing to the open-source engine ClimLib and iterating through frequent game jam projects. His background operating CNC machinery gives him a practical, systems-oriented mindset and attention to precision that complements his software craftsmanship. Based in Kennewick, Washington, he blends applied CS education with a track record of shipping playable content and refining team processes, and is actively seeking opportunities to deepen his engine-level expertise.
11 years of coding experience
Computer Science, Computer Science at Ocean County College
a general purpose free software library written in C
Contributions:10 PRs, 27 pushes, 2 branches in 1 year 3 months
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