Summary
James Coote is a director and Unity3D/C# developer with eight years of hands-on experience building gameplay, UI and platform integrations for console and mobile. He has led technical teams and production at his studio, managing budgets, contractors and stakeholder relations (notably with platform holders like Nintendo) while also running marketing, community and business development. Equally comfortable shipping code and shaping product, James has been a senior gameplay programmer in studio pre-production and a co-founder delivering app-based fashion experiences that blend computer vision with game design. His background in both operational leadership and front-end gameplay programming gives him a rare ability to translate creative vision into polished, platform-ready interactive experiences.
8 years of coding experience
5 years of employment as a software developer
BSc Hons. 2:2, Computer Science, BSc Hons. 2:2, Computer Science at University of Nottingham