Summary
James Foster is a senior software engineer based in Denver with nearly two decades in the game industry and a proven track record shipping high-profile mobile and MMO titles. He currently serves as a lead engineer on Monopoly GO at Scopely and previously led gameplay systems and tooling on projects like Dragonvale World and LEGO Universe, consistently improving designer workflows and runtime performance. Comfortable across client, server, and tools work, he has shipped gameplay, UI, backend logic (Scala/Java), and bespoke content pipelines that accelerated production. An early open-source maintainer, his Quickstart Game Engine amassed roughly 60,000 downloads and demonstrates a long-standing commitment to accessible engine architecture and community learning. Known for bridging design and engineering, he often focuses on practical systems that let teams iterate faster while maintaining polish and scalability.
9 years of coding experience
12 years of employment as a software developer
Mathematics, History, Biology, Mathematics, History, Biology at Front Range Community College
Diploma, Diploma at Longmont High School
Bachelors Game Software Development, Programming, Mathematics, Bachelors Game Software Development, Programming, Mathematics at Westwood College of Technology
English, Spanish