James G

Atlanta, Georgia, United States
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Summary

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Rockstar
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Top School
James G is a software engineer with 11 years of experience specializing in computer graphics and cross-platform application development for desktop, mobile, and web. He has practical experience with graphics APIs and engines such as Direct3D, OpenGL ES, Unity, and Three.js, and has worked effectively in both large and small company environments. An active open-source contributor, James improved GLTF exporter fidelity in the widely used Assimp library and has contributed nuanced tooling improvements to major font projects like fontmake and fonttools, including curve conversion and interpolation features. He combines low-level graphics/data precision with pragmatic engineering—ensuring things like buffer offsets, animation timing, and material exports meet spec while simplifying developer workflows. Based in Atlanta, he blends a Computational Media background from Georgia Tech with a knack for cleaning up complex legacy code and making multimedia pipelines more robust and interoperable.
code11 years of coding experience
bookBachelor of Science, Computational Media, Bachelor of Science, Computational Media at Georgia Institute of Technology
languagesJapanese, English
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Github Skills (24)

x3d10
opentype10
c-language10
fonts10
gltf10
bezier10
python10
cplus10
3ds10
curve10
cpp10
cprogramming-language10
data-structure9
algorithm9
algorithms9

Programming languages (7)

TypeScriptC++CJavaScriptHTMLJupyter NotebookPython

Github contributions (5)

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googlefonts/fontmake

Oct 2015 - Dec 2016

Compile fonts from sources (UFO, Glyphs) to binary (OpenType, TrueType).
Role in this project:
userBack-end Developer
Contributions:82 commits, 113 PRs, 116 pushes in 1 year 2 months
Contributions summary:James primarily focused on improving the `fontmake` project, a tool for compiling fonts. Their contributions include refactoring and simplifying the code, updating module imports, and making interpolation compatibility optional. They also added features like illegal name preprocessing and overlap removal, further enhancing the functionality of the font compilation process. The user also refactored the project structure by moving the main function into its own module.
glyphsgoogle-fontsfontvariable-fontsfonts
fonttools/fonttools

Oct 2015 - Nov 2016

A library to manipulate font files from Python.
Role in this project:
userBack-end Developer
Contributions:66 commits, 17 PRs, 3 pushes in 1 year 2 months
Contributions summary:James primarily contributed to converting cubic Bezier curves to quadratic curves within the `fonttools/fonttools` repository. Their work involved modifying the `convert_curves.py` module to implement and refine the curve conversion process. The user's commits include improvements to the conversion algorithm, adding reporting features, and refactoring code for clarity. The overall goal was to optimize font rendering by converting cubic Bezier curves to quadratic curves for compatibility and efficiency.
pythonfontphoneticsfontswoff
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James G