Summary
James Harkins is a full stack developer and RIT Game Design and Development graduate with roughly a decade of practical experience building games, web services, and tooling. Currently at RCare, he brings a solid polyglot skill set—C#, Java, C/C++, PHP, and web technologies—combined with hands-on experience in Unity, AWS, Visual Studio, and Android Studio. His background blends consumer-facing game systems (inventory, save/load, playtesting) with production software engineering from an internship at Sensus to full-time work in healthcare tech. Known as a Minecraft modder and collaborative game developer, he leverages player feedback and iterative design to deliver polished features. Academically strong (3.79 GPA) and comfortable mentoring younger learners from camp counseling and studio projects, he pairs technical depth with clear communication. Notably, he applies game-development practices—rapid prototyping and user-driven iteration—to build reliable full-stack applications.
10 years of coding experience
1 year of employment as a software developer
Bachelor of Science - BS, Game Design and Development, GPA: 3.79, Bachelor of Science - BS, Game Design and Development, GPA: 3.79 at Rochester Institute of Technology
GPA: 4.30, GPA: 4.30 at Bishop Guertin High School