James Koss

Remote Software Engineer at Multiple Companies

United States
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Summary

👤
Senior
James Koss is a remote software engineer with 12 years of experience blending site reliability, infrastructure architecture, and full-stack tooling development for enterprise and private clients. He has led small teams from planning to production, implemented secure practices at scale, and built automation used across diverse software organizations. An active open-source contributor in the gaming space, James contributed front-end improvements and a FlyCamera implementation to the popular Babylon.js engine and maintains addons with over 100K downloads. His background includes chatbot and social media extension development, reflecting a knack for building user-facing integrations as well as backend reliability. Known for disciplined self-management and continuous learning, he pairs practical engineering with a creative mindset—he even describes coding as an art form. Public contributions and projects are showcased at https://www.JamesKoss.com.
code12 years of coding experience
languagesEnglish, Hebrew
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Stackoverflow

Stats
543reputation
831kreached
6answers
1question
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Github Skills (15)

typescript10
typescripts10
game-engine10
typescript-types10
3d10
babylonjs9
webgl9
javascript8
game-development8
javascript-objects6
python-idle6
batchfile6
python6
server6
sublime-text6

Programming languages (11)

TypeScriptC#JavaC++CSSCJavaScriptLua

Github contributions (5)

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BabylonJS/Babylon.js

Sep 2018 - Oct 2018

Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
Role in this project:
userFront-end Developer
Contributions:9 commits, 5 PRs, 4 comments in 18 days
Contributions summary:James primarily contributed to the Babylon.js project by correcting typos and making minor improvements to the documentation comments. The commits indicate a focus on code quality and ensuring accurate descriptions of the library's functionalities, specifically related to the camera system and mesh building. These modifications cover a range of files within the source code. Furthermore, a substantial contribution includes the development of a new FlyCamera implementation.
gameopen-gameenginebabylonjavascript
phuein/Tunebot

Oct 2015 - Aug 2018

Contributions:1 PR, 65 pushes, 1 branch in 2 years 9 months
chatbotbotpull-requests
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James Koss - Remote Software Engineer at Multiple Companies