James Leakos

Indie Game Developer at Self-employed

San Francisco, California, United States
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Summary

👤
Senior
🎓
Top School
James Leakos is an indie game developer and former analytics leader with eight years of engineering experience, now building a multiplayer digital CCG inspired by Hearthstone and Magic using a TypeScript MERN stack. He transitioned from directing analytics at Tracksmith—where he built an R/JS analytics platform that improved gross margin by over 30% and forecasted demand for a $25M inventory budget—to solo game development, shipping a Unity title that reached 30,000 Steam downloads and fostered an active speedrunning community. Comfortable across R, Python, JS, and C#, he combines quantitative rigor from time on an investment committee deploying $100M in capital with hands-on product design, art, and systems engineering. Based in San Francisco, he brings a rare mix of data-driven decision making and end-to-end indie game craft, aiming to turn high-level competitive play experience into novel multiplayer mechanics.
code8 years of coding experience
job7 years of employment as a software developer
bookBachelor's degree, Chemistry, Bachelor's degree, Chemistry at Harvard University
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Github Skills (1)

blockchain1

Programming languages (2)

CSSJavaScript

Github contributions (5)

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jamesleakos/LegendsOfLeakos

Apr 2023 - Apr 2024

Contributions:307 pushes in 1 year
jamesleakos/Artemis

Mar 2019 - Nov 2020

Contributions:121 commits, 4 pushes in 1 year 8 months
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James Leakos - Indie Game Developer at Self-employed