James Leung

Software Engineer at Riot Games

Los Angeles, California, United States
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Summary

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Senior
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James Leung is a software engineer with 24 years in the games industry, currently contributing to Riot Games' engineering efforts in Los Angeles. He specializes in building systems and tools that improve end-user quality and streamline development, with a particular focus on localization QA and bi-weekly patch pipelines. His background spans hands-on QA at BioWare on major franchises through to software engineering roles at Riot, giving him a rare blend of player-focused testing insight and production engineering discipline. James is motivated by working with teams who care deeply about their craft and players, and he brings an eye for friction points that unlock smoother, smarter workflows.
code24 years of coding experience
job6 years of employment as a software developer
bookB.Sc, Computing Science, Bioinformatics, B.Sc, Computing Science, Bioinformatics at University of Alberta
languagesEnglish
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Stackoverflow

Stats
1reputation
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0questions
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Github Skills (7)

javascript9
open-source9
baduk8
ad-hoc7
game-development2
css1
game-engine1

Programming languages (2)

TypeScriptPython

Github contributions (5)

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jwl/dotfiles

Aug 2015 - Nov 2022

Contributions:125 commits, 182 pushes, 2 branches in 7 years 4 months
jwl/nimbasa-public-transit

Dec 2018 - Dec 2021

Simple Pokemon battle engine implemented in Javascript
Contributions:1 review, 2 PRs, 27 pushes in 2 years 11 months
battlejavascriptgamepokemon-battle
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James Leung - Software Engineer at Riot Games