Summary
James Moran is a seasoned software engineer with 13 years of experience building performance-critical systems for large-scale engines and cloud services, currently driving simulation and performance initiatives for Horizon Worlds at Meta. He specializes in C++ and low-level systems design, with a track record of shipping sub-100ns tracing primitives, production performance analysis pipelines, and memory-allocation tracking tooling. His prior work includes owning Frostbite’s input system at EA and delivering cross-platform device APIs, plus leading AWS-based deep learning and DevOps transformations that halved cloud costs and slashed release lead times. Comfortable across languages (Python, Perl, SQL) and environments, he pairs hands-on debugging of memory corruption with architecting scalable backend infrastructure. Based in Vancouver, he frequently mentors engineers and influences org-wide tooling adoption, blending game-engine rigor with cloud-native pragmatism. An understated strength is his knack for creating bridging systems—like repository replication and extensible profiling backends—that amplify team productivity beyond individual projects.
13 years of coding experience
9 years of employment as a software developer
Master’s Degree, Computer Science, 2.1 Honours, Master’s Degree, Computer Science, 2.1 Honours at University of Southampton
English