James Picone is a Senior Software Engineer based in Melbourne with 11 years building high-performance, multithreaded and embedded C/C++ systems for real-time and soft-realtime domains. He currently drives low-level embedded software for A/V products at Blackmagic Design, including filesystem work for cloud-enabled devices and mobile tethering support. Previously he led a small team developing distributed real-time simulation and has deep practical experience with Qt, OpenGL, ICE/DIS, pthreads and deterministic threading models. Known for enjoying interesting engineering problems, he combines hands-on implementation with system architecture and prioritisation experience from team-lead roles. Colleagues rely on him for robust, performance-sensitive code that bridges hardware constraints and user-facing features.
Mod for the Sentinels of the Multiverse videogame putting in characters from Worm
Contributions:8 releases, 6 reviews, 227 commits in 1 year 10 months
sentinelsmodwormmultiversevideogame
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.