James Poole is an Irish game developer and computer engineer with 11 years of experience, currently building frontend, backend, and internal tooling for Dirtybit’s Fun Run series in Bergen, Norway. He combines game-facing systems work with DevOps and backend experience from prior roles, enabling faster iteration and more reliable pipelines for live games. Outside the studio he ships indie titles—his recent game Give Me Strength earned festival nominations and awards for audio—demonstrating a strong blend of creative design and technical execution. Comfortable across the stack, James brings production-grade engineering discipline from internships at Intel and early-career DevOps roles to game development. He’s also a musician and maker, often integrating audio and tooling improvements into small projects, and is working on a relaxed exploration game, Wee Boats, slated for 2025.
11 years of coding experience
4 years of employment as a software developer
Rice College, Westport, Co. Mayo
Bachelor of Engineering (B.Eng.), Electronic and Computer Engineering, Bachelor of Engineering (B.Eng.), Electronic and Computer Engineering at University of Limerick
Raspberry Pi Robot that can be controlled via a website with a live streaming webcam
Contributions:2 commits, 1 push, 1 branch in 1 year 9 months
raspberry-pipythoncontrolledwebcamraspberry
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