Summary
James Purdy is a Senior Motion Designer based in New York with 11 years crafting motion and visual experiences across advertising, music, tech, and entertainment. Known as an "Art Director / Motion Warlock / Ideas Guy," he blends high-concept art direction with hands-on animation—shipping title sequences, interactive visuals, and audio-reactive installations for clients from Apple and Google partners to Warner Music and VICE. He’s equally comfortable building reusable template systems for editorial workflows as designing immersive VR branding vocabularies, and has a track record of mentoring and leading teams through programs like D&AD’s New Blood Academy. James brings a maker’s mentality from running his own PurdyGood visual practice and touring live-visual performances to delivering polished production work at agencies. Not immediately obvious: he pairs motion design with bespoke sound collaboration and physical light-surface design (color therapy LED installations), giving his visuals a multi-sensory edge. Educated at Pratt and Delaware College of Art and Design, he thrives where storytelling, tech, and experiential design intersect.
11 years of coding experience
2 years of employment as a software developer
Associate's degree, Graphic Design, Associate's degree, Graphic Design at Delaware College of Art and Design
Bachelor of Fine Arts (BFA), Graphic, Bachelor of Fine Arts (BFA), Graphic at Pratt Institute
D&AD NewBlood Academy