James Robinson is a Wellington-based Lead FX TD with eight years of hands-on experience crafting high-end visual effects using Houdini, Maya, Nuke and renderers such as Arnold, Mantra and V-Ray. At Wētā FX he blends technical artistry with production leadership, delivering complex simulations and look development for feature-quality work. Proficient in Python and PySide/PyQt, he builds tools and GUIs that streamline artist workflows and scale across pipelines. Trained at Gnomon School of Visual Effects in FX, James brings a strong foundation in both practical simulation techniques and production-focused automation. Notably, he pairs traditional FX craft with a coder’s discipline, enabling faster iteration without sacrificing visual fidelity.
8 years of coding experience
FX, FX at Gnomon School of Visual Effects, Games + Animation
High School Diploma, High School/Secondary Diplomas and Certificates, High School Diploma, High School/Secondary Diplomas and Certificates at Anacortes High School
Contributions:13 releases, 65 commits, 16 PRs in 9 months
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