James Roman is a Senior (Ssr) Game Developer based in Santiago with 9 years of experience building interactive experiences across Unity, VR, and multiplayer systems. He currently works at Globant as a gameplay programmer using Unity and Quantum, and has previously delivered VR training simulators for industrial clients and small mobile games as a freelancer. James combines pragmatic engineering with a focus on making game development workflows easier and more efficient, often bridging prototyping and production. His background in Informatics and hands-on work with Oculus projects reflect a practical orientation toward immersive, training-oriented applications as well as entertainment. Colleagues would note his continuous learning mindset and knack for applying game tech to real-world simulation challenges.
9 years of coding experience
4 years of employment as a software developer
Tecnicatura, Informatics, Tecnicatura, Informatics at IUT
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