James Sadlier

Staff Software Engineer (iOS) at Illumia

Ireland
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Summary

👤
Senior
🎓
Top School
James Sadlier is a Staff iOS Engineer with a decade of experience building native mobile experiences, currently leading iOS development at Illumia after progressing from senior roles there and at Over-C. He specializes in Swift and Objective-C with deep expertise in UIKit, Core Graphics, Core Animation and increasingly SwiftUI, applying a game-development background to craft polished, interactive interfaces. James has a BSc (Hons) in Computer Games Development which informs a focus on performance, animation fidelity, and user experience details that often differentiate production apps. He has moved between hands-on implementation and technical leadership roles, mentoring teams while shipping complex features for health and consumer-focused products. Based in Ireland, he combines startup CTO experience with enterprise delivery discipline, making him adept at translating product vision into maintainable iOS architectures.
code10 years of coding experience
job10 years of employment as a software developer
bookBSc (Hons), Computer Games Development, BSc (Hons), Computer Games Development at Institute of Technology, Carlow
bookArdscoil Ris
languagesEnglish
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Github Skills (13)

azure-active-directory8
msal7
json-simple6
swift6
azure-ad-b2c6
identity6
authentication5
object-mapping5
ios4
microsoft-authentication4
microsoft4
macos3
json3

Programming languages (1)

Swift

Github contributions (5)

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General information about the team people and other useful resources
Contributions:3 reviews, 23 commits, 26 PRs in 8 months
general-information
SpoonTheGreater/layerMorph

May 2016 - Jan 2018

Contributions:5 pushes, 2 branches in 1 year 8 months
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James Sadlier - Staff Software Engineer (iOS) at Illumia