James Smith

Research Assistant at University of California, Berkeley

Berkeley, California, United States
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Summary

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Senior
🎓
Top School
James Smith is a research-focused software engineer and PhD student in Computer Science at UC Berkeley with 11 years of experience bridging interactive systems, computer vision, and gameplay programming. He has led HCI-driven research projects—ranging from real-time 360° object detection and sonification for spatial awareness (CHI 2018) to drone visual odometry and sensor-fusion experiments—while applying production-grade engineering from his earlier console game development roles. Comfortable across ROS, OpenCV, YOLO, and SLAM pipelines, he blends rigorous academic methods with pragmatic system-building to prototype novel human–computer interactions. Based in Berkeley, he brings a rare mix of multimedia/animation background and low-level game-engine expertise to research problems, often focusing on perceptual design and real-time embedded sensing.
code11 years of coding experience
job7 years of employment as a software developer
bookBachelor’s Degree, Electrical Engineering and Computer Science, Bachelor’s Degree, Electrical Engineering and Computer Science at University of California, Berkeley
bookAAA, Animation, AAA, Animation at The Art Institutes
bookComputer Engineering, Computer Engineering at Sierra College
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Github Skills (19)

hook9
grand-theft-auto8
scripting8
sparkfun7
convolutional-neural-networks6
translate5
graph5
dotnet5
image-processing5
machine-learning4
deep-learning4
keras4
tensorflow4
object-detection4
darknet3

Programming languages (3)

TypeScriptC#Python

Github contributions (5)

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jamesdsmith/website

Apr 2018 - Oct 2024

Contributions:15 pushes, 1 branch in 6 years 7 months
Contributions:2 pushes, 1 branch in 2 years 4 months
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James Smith - Research Assistant at University of California, Berkeley