Summary
James Sundra is a versatile engineer and technical leader with nine years of experience building high-performance interactive systems, from GPU rendering on embedded platforms to real-time multiplayer servers with physics. He has led teams and advised on product strategy while hands-on contributing to everything from low-level engine work and memory/performance optimization to polished mobile frontends. His career spans roles at Matterport and Enklu where he progressed from engineer to director-level innovation, and more recently Principal Engineer and Senior Infrastructure Developer positions. Now based in Northfield, NJ, he pairs a game-development background (RIT) with practical theater-grade technical skills as an Auditorium Technician, reflecting a knack for both live production systems and complex software. Notably, he embraces ownership of mistakes and treats them as learning opportunities, driving durable, pragmatic solutions.
9 years of coding experience
9 years of employment as a software developer
Bachelor of Science (BS), Game Design and Development, Bachelor of Science (BS), Game Design and Development at Rochester Institute of Technology