James Supancic is a founding perception engineer and Ph.D. computer scientist with 13 years of experience building production-grade computer vision and machine learning systems across startups and major tech firms. He has led perception work from sensor fusion and physics-informed neural nets for supersonic acoustics to person and object tracking for AR, and was the first computer vision hire at Anduril and an R&D engineer on Snap Spectacles. A published inventor on 11 patents and multiple AI/vision papers, he balances entrepreneurial outcomes—having sold startups and patents—with curiosity-driven research and a willingness to work on academically meaningful projects at a discount. Semi-retired and financially independent in his 30s, he’s selectively seeking intellectually stimulating roles that blend innovation with practical impact. Based in Irvine, CA, he brings deep C++/Python expertise and a track record of translating novel research into deployed systems.
13 years of coding experience
12 years of employment as a software developer
Mathematics, 4.0, Mathematics, 4.0 at College of the Sequoias
Doctor of Philosophy (PhD), Computer Science, 3.9, Doctor of Philosophy (PhD), Computer Science, 3.9 at University of California, Irvine
Contributions:11 commits, 9 pushes, 1 branch in 6 months
modmodificationsminecraft
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James Supancic - Founding Perception Engineer at AndrenaM