James Supancic

Founding Perception Engineer at AndrenaM

Irvine, California, United States
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Summary

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Senior
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Top School
James Supancic is a founding perception engineer and Ph.D. computer scientist with 13 years of experience building production-grade computer vision and machine learning systems across startups and major tech firms. He has led perception work from sensor fusion and physics-informed neural nets for supersonic acoustics to person and object tracking for AR, and was the first computer vision hire at Anduril and an R&D engineer on Snap Spectacles. A published inventor on 11 patents and multiple AI/vision papers, he balances entrepreneurial outcomes—having sold startups and patents—with curiosity-driven research and a willingness to work on academically meaningful projects at a discount. Semi-retired and financially independent in his 30s, he’s selectively seeking intellectually stimulating roles that blend innovation with practical impact. Based in Irvine, CA, he brings deep C++/Python expertise and a track record of translating novel research into deployed systems.
code13 years of coding experience
job12 years of employment as a software developer
bookMathematics, 4.0, Mathematics, 4.0 at College of the Sequoias
bookDoctor of Philosophy (PhD), Computer Science, 3.9, Doctor of Philosophy (PhD), Computer Science, 3.9 at University of California, Irvine
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Github Skills (7)

machine-learning10
caffe10
deep-learning10
minecraft9
pose-estimation8
computer-vision7
pytorch6

Programming languages (3)

C++CMATLAB

Github contributions (5)

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jsupancic/libhand-public

Sep 2015 - Apr 2016

Modifications to the LibHand Library
Contributions:11 commits, 9 pushes, 1 branch in 6 months
modmodificationsminecraft
jsupancic/SPLTT-Release

Mar 2013 - Mar 2016

The Release Code for our CVPR 2013 Submission "Self-paced learning for long-term tracking".
Contributions:13 commits, 1 PR, 1 push in 3 years
pytorchlong-termdeep-learningcomputer-visiontracking
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