Summary
James Ward is a software engineer specialist with a 15-year track record of delivering end-to-end systems across aircraft displays, simulators, autonomous systems, and IoT, currently contributing at Blizzard Entertainment. He brings deep embedded and systems experience honed through senior engineering roles at Lockheed Martin and GE Global Research, translating complex requirements into reliable, safety- and performance-focused software. Based in Rotterdam, NY, he combines hands-on development from planning through deployment with a strong foundation in computer and electrical engineering technology. Notably, his background spans both defense-grade real-time systems and consumer-facing entertainment software, giving him a rare perspective on robustness, latency, and user experience trade-offs.
9 years of coding experience
15 years of employment as a software developer
Bachelor of Science - BS, computer and electrical engineering technology, Bachelor of Science - BS, computer and electrical engineering technology at SUNY Polytechnic Institute