Summary
James Wordelman is a mission-driven software engineer with 14 years of experience building platforms, APIs, and developer tooling across mixed reality, gaming, and web platforms. He has led teams at Microsoft, 343 Industries, Meta, and now Anduril, improving developer productivity, reliability, and hiring practices while mentoring engineers to deliver measurable efficiency gains. His work includes integrating spatial APIs into Unity for HoloLens, creating deterministic multithreaded tests to maintain >99% success, and automations that cut routine artist and developer tasks from minutes to seconds. James combines technical depth in real-time networking and tooling with a human-centered approach to hiring and inclusive product design. He’s known for translating complex hardware constraints into usable developer APIs and for boosting product reliability from below 30% to above 90% in shipped systems.
14 years of coding experience
15 years of employment as a software developer
BS Computer Science, BS Computer Science at University of Illinois Urbana-Champaign