Jan Bednařík is a research scientist based in Zurich with 12 years of experience at the intersection of computer vision and machine learning, currently focusing on digital humans and augmented reality at Google. He holds a PhD from EPFL where his thesis advanced monocular deformable surface reconstruction using deep neural networks, blending differential geometry with intrinsic image decomposition. Jan’s background spans industry and academia—from deploying tailored CV/ML solutions for customers to interning at Adobe on 3D surface metrics—giving him a strong track record of moving research into practical systems. He also has teaching and student supervision experience, reflecting an ability to communicate complex ideas clearly. A detail that sets him apart is his early career as a technology journalist, which honed his knack for explaining technical concepts to diverse audiences.
12 years of coding experience
2 years of employment as a software developer
Norges teknisk-naturvitenskapelige universitet
Master's degree, Computer Graphics and Multimedia, Master's degree, Computer Graphics and Multimedia at Brno University of Technology, Faculty of Information Technology
Doctor of Philosophy - PhD, Computer Science, 2, Doctor of Philosophy - PhD, Computer Science, 2 at Ecole polytechnique fédérale de Lausanne
General eight-year gymnasium programme, General eight-year gymnasium programme at Gymnázium Šternberk
Contributions:41 commits, 34 pushes, 1 branch in 1 month
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.