Jan Bender

Chassis Engineering Design Brake System at Hyundai Motor Europe Technical Center GmbH

Bermbach, Hesse, Germany
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Summary

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Jan Bender is a chassis and brake systems engineer with 11 years of experience designing and validating vehicle braking and active safety systems, currently leading brake system design at Hyundai Motor Europe Technical Center. He combines hands-on test & development experience with a strong academic foundation from RWTH Aachen (MSc in Fahrzeugtechnik), and a history of taking ownership of full brake-system development from Formula Student through production programs. Jan also contributes to open-source C++ simulation libraries for physically-based dynamics, demonstrating a knack for refactoring mathematical cores and improving maintainability in performance-critical code. Known for bridging simulation, test, and production engineering, he brings pragmatic problem solving and attention to mathematical detail that helps translate complex vehicle dynamics into robust, manufacturable systems.
code11 years of coding experience
job5 years of employment as a software developer
bookMaster of Science - MS, Fahrzeugtechnik M.Sc., Master of Science - MS, Fahrzeugtechnik M.Sc. at RWTH Aachen University
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Github Skills (8)

fluid-dynamics10
fluid-simulation10
c-language10
cprogramming-language10
cmake9
simulations9
simulation9
linear-algebra8

Programming languages (5)

C#C++RustCudaPython

Github contributions (5)

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SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
Role in this project:
userBackend Developer
Contributions:24 releases, 7 reviews, 144 commits in 6 years 2 months
Contributions summary:Jan made an initial commit, suggesting they were involved in setting up the project. The code differences reveal the creation of the foundational files, specifically a DemoBase.cpp file. This indicates the user's role in starting up and potentially structuring the project for the physically-based simulation of fluids.
physicsviscous-fluidsmultiphysicsdeformable-solidsfluid-simulation
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
Role in this project:
userBack-end Developer
Contributions:14 releases, 3 reviews, 147 commits in 7 years 8 months
Contributions summary:Jan's commits focus on cleaning up and refactoring the PositionBasedDynamics library's C++ code, specifically within the PositionBasedDynamics and MathFunctions namespaces. This involves improving code clarity and potentially enhancing maintainability, and introducing new mathematical functions. The changes include refactoring and applying new functions, which suggests an effort to optimize and refine the mathematical core of the library. The user also makes significant changes to the header and implementation files, indicating involvement in core library development.
pythonposition-based-dynamicsrigid-bodiesdeformable-solidssimulation
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Jan Bender - Chassis Engineering Design Brake System at Hyundai Motor Europe Technical Center GmbH