Jan Kubosek is a 3D artist with nine years’ experience specializing in architectural visualization, currently producing interior and exterior visual assets and animations for ELK Fertighaus GmbH. Trained in a technical building school and later in business and management (Ing. and Bc.), he blends strong modeling, shading, UV-unwrapping and postproduction skills with Unreal Engine, Blueprint coding and some C++ knowledge. Since 2017 he has partnered with architecture firms, developers and visualization studios to translate design concepts into marketing-ready renders and interactive applications. Fluent in Czech and conversational in German and English, he brings a pragmatic, multidisciplinary approach informed by formal engineering education and a creative side expressed through live-looping music and outdoor endurance cycling.
9 years of coding experience
High School Diploma, Technical Lyceum, High School Diploma, Technical Lyceum at Secondary Building School of Ostrava
Inženýr (Ing.), Business Administration and Management, General, Inženýr (Ing.), Business Administration and Management, General at Mendelova univerzita v Brně
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