Summary
Jan Orlowski is a UI programmer with nine years of experience building game and engine-facing interfaces at Epic Games, following internships at Vicarious Visions and early gameplay work on RUINER. He combines a strong C++ gameplay background—AI, weapons scripting, and tooling—with polished UI engineering for high-profile game platforms. A fast learner who moved from novice to paid junior programmer within a year, he emphasizes clear communication and teammate wellbeing as core parts of delivery. At Carnegie Mellon he led teams in the Game Creation Society and contributed to interdisciplinary projects like the CMU Biorobotics Lab, showing comfort bridging research and production. Based in Bellevue, WA, he brings a creative side—painting and music—that informs his design sensibilities and visual approach to UI.
9 years of coding experience
2 years of employment as a software developer
Bachelor of Science - BS, Computer Science, Bachelor of Science - BS, Computer Science at Carnegie Mellon University