OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.
Role in this project:
Back-end Developer Contributions:7 commits, 1 PR, 6 comments in 1 day
Contributions summary:Jan primarily contributed to the `matrix_game.h` file, implementing and modifying methods related to utility calculations within the game. This included adding methods to compute the utility sum and adding the `UtilitySum` abstract method for matrix games. The user also corrected a typo in a comment and added an override specification for the `UtilitySum` method. Additionally, they refactored to remove computation of utility sum from `matrix_game.h` and added the implementation into the `NormalFormGame` class.
reinforcement-learninggamesmultiagentcpppython
Contributions:1 PR, 5 pushes, 1 branch in 2 years 8 months