GPUImage 3 is a BSD-licensed Swift framework for GPU-accelerated video and image processing using Metal.
Role in this project:
Mobile Developer (iOS) Contributions:23 commits, 2 PRs, 14 pushes in 1 year 7 months
Contributions summary:Janie primarily contributed to enabling iOS Metal video capture within the GPUImage3 framework. They implemented camera capture functionality, processing each frame as a Metal texture, and blitting it to the screen. Further contributions included porting several color adjustment shaders to Metal, including saturation, contrast, and brightness. The user also added blend shaders and several filter operations.
bsdgpugpuimageimage-processingswift-framework
Contributions:15 commits, 11 pushes, 2 branches in 7 months
my-blogpublic-repository