JannikĀ Silvanus

Software Engineer

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Summary

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Rockstar
Jannik Silvanus is a software engineer with seven years of experience specializing in shader compiler work at AMD. He brings deep low-level and graphics-focused engineering expertise, translating complex GPU and shading language requirements into performant compiler implementations. Based in Germany, he blends systems programming rigor with practical optimization strategies to improve rendering pipelines. Colleagues would describe him as detail-oriented and comfortable navigating both compiler internals and hardware constraints. His background suggests a strong foundation in performance-critical code and cross-team collaboration to deploy production graphics features.
code8 years of coding experience
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Github Skills (27)

shader10
llvm10
toolchain10
compiler10
hlsl10
clang10
directx10
sublime-text8
testing7
sublime-text-plugin7
proxmox6
raspberry-pi5
latex5
heat5
vulkan5

Programming languages (7)

ShellC++LLVMTeXHTMLCommon Workflow LanguagePython

Github contributions (5)

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jasilvanus/dotfiles

Oct 2018 - Jan 2025

Contributions:183 pushes, 1 branch in 6 years 3 months
jasilvanus/llvm-project

Oct 2023 - Mar 2026

The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
Contributions:25 pushes, 15 branches in 2 years 5 months
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