Jannik Vogel

Software Engineer at aubex

Heidelberg, Baden-Württemberg, Germany
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

🤩
Rockstar
🎓
Top School
Jannik Vogel is a software engineer with 12 years of experience who blends research-grade mathematical optimization and business analytics into practical engineering solutions. He has founded and led engineering at an energy optimization startup, built GUIs and backends for strategic investment planning, and currently contributes at aubex while consulting across analytics and data science. His background includes academic research on stochastic, time-dependent production and service systems and an algorithmic internship at SAP, reflecting deep strengths in modeling complex operations. An active open-source back-end contributor, he has enhanced gameplay systems in the popular OpenRW recreation of Grand Theft Auto III, showing a knack for translating intricate logic into working code. Based in Heidelberg, he pairs doctoral-level analytical rigour with hands-on product delivery and a clear focus on intelligent, pragmatic solutions.
code12 years of coding experience
job10 years of employment as a software developer
bookDiploma's degree, Business Administration, Diploma's degree, Business Administration at FernUniversität in Hagen
bookAbitur, Abitur at Ecole Allemande de Genève
bookBachelor's degree, Mathematics, Bachelor's degree, Mathematics at Heidelberg University
bookDoctoral Studies, Business Administration, Doctoral Studies, Business Administration at University of Mannheim
languagesEnglish, German, French, Spanish
github-logo-circle

Github Skills (9)

c-language10
cpp10
cprogramming-language10
game-engine10
cplus10
scripting10
implement9
logic9
reimplementation9

Programming languages (27)

C#CCMakeGoHTMLTypeScriptShellLLVM

Github contributions (5)

github-logo-circle
rwengine/openrw

May 2016 - Jun 2018

OpenRW "Open ReWrite" is an un-official open source recreation of the classic Grand Theft Auto III game executable
Role in this project:
userBack-end Developer
Contributions:136 commits, 35 PRs, 5 pushes in 2 years 1 month
Contributions summary:Jannik contributed to the open-source recreation of Grand Theft Auto III, adding functionality to the debug menu, such as a car spawner. They fixed a naming error in the game's script and implemented object instances from savegames. The user also added scripts for new functions like retrieving the heading of objects and implementing several new game scripts for specific in-game actions.
theftrecreationc-plus-plusgrandmulti-platform
XboxDev/nxdk-rdt

Jun 2017 - Apr 2020

Remote Dev Tool is a tool to remote control an Xbox using memory access and RPC
Contributions:13 commits, 11 PRs, 3 pushes in 2 years 9 months
memoryrpcxboxremote-executionremote
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Jannik Vogel - Software Engineer at aubex