Janpaul Bergeson is a Staff Software Engineer with a decade of experience building reliable backend systems and cross-platform games from Pleasant Grove, Utah. He currently drives backend architecture and integrations at BILL, where he’s implemented bank integrations, fraud-reduction features, and company-wide productivity tooling like a Slackbot that streamlined rebases and merges. Janpaul’s background spans Elixir, Rust cross-compilation, Kafka, PostgreSQL, Node.js, and Golang, reflecting a strong polyglot server-side skill set and operational ownership. Before BILL he owned high-impact projects at Qualtrics including large-scale data migrations, SDK development, and on-call incident leadership. As a co-founder of Pollywog Games he shipped successful Unity mobile games with portable game logic and real-time/server parity, generating meaningful revenue and strong user ratings. He blends engineering craft, mentorship, and product-minded entrepreneurship—often automating developer workflows and cross-compiling toolchains that save teams hours.
10 years of coding experience
7 years of employment as a software developer
Orem High School
Bachelor of Science (BS) Computer Engineering, Bachelor of Science (BS) Computer Engineering at Brigham Young University
Contributions:60 commits, 39 pushes, 1 branch in 24 days
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Janpaul Bergeson - Staff Software Engineer at Pollywog Games